Since its release, Visual Studio Code’s extension model, based on well-known web technologies such as TypeScript and JSON, has attracted a great deal of participation from the community, with hundreds of extensions published to provide support for exciting new languages and technologies. Visual Studio 2017 took the first steps towards participating in this ecosystem in November, with the release of the Language Server Protocol preview. Now, in Visual Studio 2017 version 15.6, we’re excited to announce support for another Visual Studio Code extension component – the debug adapter. If you’ve previously written a debugging extension for Visual Studio Code, you can now use it in Visual Studio as well, generally with only minor modifications. If you’re considering implementing debugging support for a language or runtime, doing so via a debug adapter will allow you to reach both Visual Studio and Visual Studio Code customers without having to support two separate codebases.
What is a Debug Adapter?
A debug adapter is a program that can communicate with a debugger UI using the Debug Adapter Protocol. An adapter can act as a bridge between the UI and a separate debugger (such as GDB or LLDB), or can be a debugger in and of itself (such as “vsdbg”, which supports CoreCLR debugging on Linux and macOS). The Debug Adapter Protocol is JSON-based, and libraries for working with it are available in many languages, including Node.JS and C#/VB.Net.
Visual Studio for Mac's workspace consists of a main document area (normally the editor, designer surface, or options file), surrounded by complimentary pads that contain useful information for accessing and managing application files, testing, and debugging. Download Visual Studio Code to experience a redefined code editor, optimized for building and debugging modern web and cloud applications. Download Visual Studio Code - Mac, Linux, Windows This site uses cookies for analytics, personalized content and ads. Now we have two Visual Studio versions (Visual Studio for Mac, Visual Studio Code) that can directly install on the Mac (macOS), refer to your description, it looks like you installed the Visual Studio for Mac, it is a developer environment optimized for building mobile and cloud apps with Xamarin and.NET. Microsoft Corporation is a leading developer of PC software. It is best known for its Windows operating system, the Microsoft Office family of productivity software plus services, and the Visual Studio IDE. The company also publishes books (through Microsoft Press) and video games (through Microsoft Studios), and produces its own line of hardware.The following is a list of the notable.
How do I get started?
You will need to have Visual Studio 2017 version 15.6 installed.
Samples and documentation for the Visual Studio Debug Adapter Host are available on GitHub: https://github.com/Microsoft/VSDebugAdapterHost.
On the Debug Adapter Host wiki, you’ll find walkthroughs that demonstrate testing and packaging a debug adapter for use in Visual Studio. After following the walkthrough, you’ll be able to debug with Visual Studio Code’s “Mock Debug” adapter in Visual Studio:
The wiki also contains documentation on new functionality added to the Debug Adapter Protocol to support Visual Studio scenarios, such as the ability to edit values in the “Watch” window, control the formatting of data and stack traces, and more.
If your extension also contains a Language Server, you may also be interested in the preview release of Visual Studio’s Language Server Protocol support.
How do I provide feedback?Visual Studio Ide For Mac Wiki Cosmetics
You can provide feedback by filing issues on GitHub, or you can email the team directly at [email protected].
Active3 years, 10 months ago
I'm using my Mac most time at work. At home there's my Windows computer, where I program with Visual Studio my .NET/C# stuff.
Because I want to program outside, it would be great to have an equivalent IDE for my Mac.
Which software are the best solution in my case to have a similar workplace with the same functionality?
I prefer open source, but commercial software is okay too.
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ChrisBenyaminChrisBenyamin
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closed as off-topic by hichris123, Jason C, jww, Soner Gönül, TheLostMindAug 5 '14 at 5:58
This question appears to be off-topic. The users who voted to close gave this specific reason:
5 Answers
MonoDevelop from: http://monodevelop.com/
There is no equivalent to Visual Studio. However, for writing C# on Mac or Linux, you can't get better than MonoDevelop.
The Mac build is pre beta. From the MonoDevelop site on Mac:
The Mac OS X port of MonoDevelop is under active development and has not seen a stable release yet. Recent work described by Michael Hutchinson has focussed on improving the usability and stability of Monodevelop on the Mac. This work will be released in MonoDevelop 2.2. Right now it's not finished, and is very much an alpha.
grenadegrenade
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The question is quite old so I feel like I need to give a more up to date response to this question.
Based on MonoDevelop, the best IDE for building C# applications on the Mac, for pretty much any platform is http://xamarin.com/
smnbsssmnbss
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Whilst more of a workaround, if you're running an Intel Mac, you could go the virtualisation route - at least then you can run the same tools.
Visual Studio Ide For PythonJohn ParkerJohn Parker
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Coming from someone who has tried a number of 'C# IDEs' on the Mac, your best bet is to install a virtual desktop with Windows and Visual Studio. It really is the best development IDE out there for .NET, nothing even comes close. Connect to team foundation server visual studio 2017 mac.
On a related note: I hate XCode.
Update: Use Xamarin Studio. It's solid.
Visual Studio For Mac WikipediaNathan Taylor![]() Visual Studio For Mac OsNathan Taylor
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Visual Studio On A Mac
codeblocks.It seems to be good
MrMrMrMr
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